It's a game that impressed me because of its focus on engaging multiplayer battles between teams of Autobots and Decepticons. Transformers: Revenge of the Fallen seeks to change all that. While these games may perform well on opening weekend, their long-term viability is limited, as their overall quality and production values relegate the average tie-in to retirement in the discount bargain bin. If these movie games aren't on shelves by the time that their respective film is in theaters, then the men in suits can't capitalize on the marketing blitz that makes them a smart investment. Development teams are pushed by their publishers to rush the games out on time in an attempt to cash in on the buzz accompanying summer blockbusters. Movie tie-ins have traditionally been a disgraceful subset of the videogame industry.
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